SpatialAudioListenerOptions

2D spatial audio listener configuration.

interface SpatialAudioListenerOptions {
    position: Vector2;
    rotation: number;
    yAxis: SpatialYAxisDirection;
}

About

Used by the SpatialAudioListener constructor. Every field is optional.

Properties

  • position: Vector2 - Initial position. Default { x: 0, y: 0 }.
  • rotation: number - Optional facing direction in radians, clockwise. 0 means facing up on the screen, so left and right map to the x-axis. Games without a rotating listener can ignore this. Default 0.
  • yAxis: SpatialYAxisDirection - Direction of the y-axis on screen. Set by the renderer. Default "down".